MULTIPLAYER WORKBENCH
A place to test the connection.
Open a second tab, join the same room, and start a conversation.
Test accounts and rooms reset when the in-memory server restarts. Use a different account in each tab to test message delivery.
03 / ROOM MESSAGES
No room selected
Create a room or join one to begin.Disconnected
0 connected—
Chat is delivered to other users. Type PING hello to receive a server PONG in every connected client in this room. JSON commands also work; inspect them in the Event inspector.
04 / Call Break test game
3s AUTO PLAY · TEST ONLYCreate a game inside your room, then join from distinct accounts. The first dealer is chosen at random. Each player makes their own moves, with no turn time limit.
Connect to a room to create or join a game.
Current trick · visible to everyone
Last completed trick
Your hand
Deal table
| Player | Bid | Tricks won | Cards left | Deal score | Total |
|---|
Five-deal scoreboard
| Player | Deal 1 | Deal 2 | Deal 3 | Deal 4 | Deal 5 | Total |
|---|
Recent game activity
Event inspector Raw WebSocket traffic for debugging
No events yet.