Bhidne HoTEST CONSOLEAPI docs ↗

MULTIPLAYER WORKBENCH

A place to test the connection.

Open a second tab, join the same room, and start a conversation.

● Local / in-memory

Test accounts and rooms reset when the server restarts. Use a different account or guest in each tab to test message delivery.

03 / ROOM MESSAGES

No room selected

Create a room or join one to begin.
Disconnected
0 connected

Your test table is ready.

Connect two users to the same room.
Messages from the other user will appear here.

Chat is delivered to other users. Type PING hello to receive a server PONG in every connected client in this room. JSON commands also work; inspect them in the Event inspector.

04 / Call Break test game

3s AUTO PLAY · TEST ONLY

Create a game inside your room, then join from distinct accounts or guests. The first dealer is chosen at random. Each player makes their own moves, with no turn time limit.

Connect to a room to create or join a game.

Event inspector Raw WebSocket traffic for debugging

Last 100 events · credentials are never recorded here

No events yet.